Aude Glondu

About

A little more about my professional background.

Who I am

I’m Aude, and I’m a Senior 3D Animator. I come from Lyon, France, and I’ve been fascinated by visual effects since I was a teenager, which is what led me to study 3D graphics. After earning my Bachelor’s degree in Computer Graphics and 3D Animation at Bellecour Écoles d’Art in 2009, I had the opportunity to start my career at the Ubisoft Annecy studio.

After that incredible first experience in video games, I discovered advertising, motion capture, short and feature films, and VFX. I naturally specialised in motion editing, the craft of refining animation that comes out of motion capture. For fifteen years I’ve brought my expertise and technique to studios, to deliver animation quality as close as possible to the captured performance.

What I do

Over the course of my career I’ve developed skills beyond 3D animation. Alongside motion editing in MotionBuilder or in proprietary software, team and project management have been part of my day-to-day, both at Ubisoft and as a freelancer. I like to think of myself as proactive, communicative and autonomous.

I keep learning along the way: a six month management training programme with Duo Performance, an acting workshop with a teacher from Gobelins, and more recently a workshop on composition and framing.

I’ve also pushed my professional English to a bilingual level, particularly since working at Wētā FX in New Zealand. And with assignments across very different fields, I’ve picked up a range of working methods and tools, which has made me quick to adapt.

Skills

  • Character animation and motion editing in MotionBuilder
  • Full mocap pipeline: shoot preparation and on set direction (staging, acting, some camera work), cleaning, retargeting, in-engine integration
  • Keyframe animation: faces, creatures and props (objects, vehicles)
  • Gameplay animation: locomotion and combat, in first and third person
  • Open world life: NPC and civilian behaviour
  • Team and project management
  • Collaboration across studios and time zones
  • Public speaking

Languages

French (native) · English (fluent)

Tools

Software

MotionBuilder · Maya · 3ds Max · Nuance (Wētā FX in-house) · Vicon · Premiere Pro · After Effects

Ubisoft in-house engines

Anvil · Disrupt · Snowdrop

Side project

  • Building an animation tool for MotionBuilder in Python, with AI-assisted coding

Education & training

Career

  1. Unannounced project

    Senior 3D Animator, Ubisoft Annecy

  2. Composition and framing workshop

    Ubisoft Annecy

  3. Star Wars Outlaws: A Pirate’s Fortune

    Senior 3D Animator, Ubisoft Annecy · Massive Entertainment

  4. Welcoming my second child

  5. Star Wars Outlaws

    Senior 3D Animator, Ubisoft Annecy · Massive Entertainment

  6. Unannounced project

    Senior 3D Animator, Ubisoft Annecy

    Cancelled before its announcement.

  7. XDefiant

    Senior 3D Animator, Ubisoft Annecy · Ubisoft San Francisco

  8. The Division 2: Warlords of New York

    Senior 3D Animator, Ubisoft Annecy · Massive Entertainment

  9. Welcoming my first child

  10. The Division 2

    3D Animator, Ubisoft Annecy · Massive Entertainment

  11. Alita: Battle Angel

    Motion Editor, Wētā FX

  12. Rampage

    Motion Editor, Wētā FX

  13. Freelance motion design

    Motion Designer

  14. STEEP

    3D Animator, Ubisoft Annecy

  15. Interview: “If Ubisoft Annecy were a…”

    For the studio’s 20th anniversary.

  16. The Division

    Associate Lead Animator, Ubisoft Annecy · Massive Entertainment

  17. Watch Dogs: Bad Blood

    3D Animator, Ubisoft Annecy · Ubisoft Montreal

  18. Watch Dogs

    3D Animator, Ubisoft Annecy · Ubisoft Paris

  19. Management training

    Duo Performance

    Six months, during my first year as a Team Lead.

  20. Acting and keyframe workshop

    Ubisoft Annecy · Gobelins

  21. Assassin’s Creed IV Black Flag Multiplayer

    Team Lead Anim, Ubisoft Annecy

  22. Assassin’s Creed III Multiplayer

    3D Animator, Ubisoft Annecy

  23. Internal promotional short film for Toyota

    Project Manager & 3D Animator, Studio Divine, Switzerland

  24. Motion capture for the film Cendrillon au Far West

    Motion Capture Operator, SolidAnim

  25. Arnigel TV commercial

    3D Animator, freelance, Vanilla Seed

  26. Assassin’s Creed Brotherhood Multiplayer

    3D Animator, Ubisoft Annecy

  27. 3D animation internship

    Ubisoft Annecy

  28. Bachelor in Computer Graphics & 3D Animation

    Bellecour École

Testimonials

“Aude is a talented 3D animator. She is able to bring anything to life. She has a very good sense of acting and at the same time she is very skilled on the technical side, across many areas. She is completely autonomous and involved. Once you have given her a task, you can be sure it will be finished on time.”
Frédéric SaclierCharacter Director at Ubisoft Annecy
“Aude is impressive cause she's volunteer and interested in everything at work. She works well, and she's constantly progressing her skills in animation. She knows how to match with artistic direction and keeps her interesting personnal sensitivity in the motions she creates. It's a pleasure to work with this funny and nice collegue.”
Josselin AutheletAnimation Director at Fauns
“Despite of the challenges, Aude helped to supervise our animation team efficiently. Working under her direct supervision, I am greatful for her help and ability to guide a team in the right direction.”
Merwan Tebib3D Animator at Tokkun Studio
“Aude understood our needs very well. Always available, our exchanges were quick and efficient. She often brought relevant remarks to the project, a real plus!”
Elsa TournierEditorial and communications assistant at Éditions des Braques

A project, an opportunity, a question about the craft ? Write to me :)