Press, Talks & Training
Conference talks, interviews and press features, when I step out of the studio to talk about motion editing and how games get made. And the training sessions where I keep learning the craft.
All entries

Composition and framing: a workshop between animators
An internal workshop at Ubisoft Annecy on composition and framing, and a question that kept us talking: what is left when the player holds the camera?

Motion Capture in Video Games: speaking at Hivernal Festival
In November 2023, Noémie Dunham and I gave a talk at the Hivernal Festival in Annecy, to demystify motion capture for a local audience.

Talking to jeuxvideo.com about game development under lockdown
During the 2020 lockdown, jeuxvideo.com ran a piece on how game studios were coping. I described what changed day to day, and what did not.

On set for the Steep launch trailer
For the Steep launch trailer, Ubisoft wanted to put its own people on screen. I took part in the shoot and appear in the video!

Interview: “If Ubisoft Annecy were a…”
For Ubisoft Annecy’s 20th anniversary, the studio handed the mic to its people, with a series of delightfully silly questions.

An interview in ActivMag: “Women of Ubisoft”
For a special issue about women in digital, I gave an interview in ActivMag magazine alongside my colleague Arielle.

Six months of management training with Duo Performance
When I became a Team Lead, I took part in a six month management training programme with Duo Performance in Annecy. Here is what I took from it.

Acting for animators: a day with a Gobelins teacher
A one day workshop organised by Ubisoft with a teacher from Gobelins, to act better in the video references we shoot ourselves.
A project, an opportunity, a question about the craft ? Write to me :)
Aude Glondu